![]() Here's hoping development goes smoothly and Thimbleweed Park lives up to the expectations of its backers. Gilbert and Winnick certainly appear to have all the key elements in place to create an authentic point-and-click adventure experience in the vein of Lucasfilm Games' classic titles. You can also check out the announcement trailer for Thimbleweed Park here. There has been a lot of discussion about the ending of Thimbleweed Park. Joining the team (as well as some of Winnick's fond memories of working with Targeting a 2016 release for Thimbleweed Park. Lost in Play boasts a delightful art style reminiscent of cartoons like Gravity. Puzzles wait at every turn as you interact with your surroundings and unravel the story of Thimbleweed Park. The retro aficionados at Terrible Toybox are currently A point-and-click game this may be, but a walking simulator it is not, according to the official description. Ferrari also created the creepy circus parkĪbove, which Winnick stresses is only a work-in-progress image. Worked with Winnick on the 1990 fantasy adventure game Loom, and created theīackground art for Monkey Island. That Mark Ferrari has signed on as the background artist for the game. Winnick announced on Thimbleweed Park's official blog Successful, and today they announced the hiring of an equally iconic artist The duo's vision for an old-school adventure Pass the fan blocking your way to the computer room. Winnick turned to Kickstarter in hopes of funding a new comedic point-and-clickĪdventure called Thimbleweed Park. Follow these steps to get to the best ending in the game: Enter the factory. Last year, Maniac Mansion creators Ron Gilbert and Gary
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